> For the complete documentation index, see [llms.txt](https://docs.fast.poker/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fast.poker/economics/sng-tiers.md).

# SNG tiers and prizes

Sit-and-Gos use fixed tiers and fixed formats. The tier amount is the total paid by each player. The protocol carves the entry fee out of that amount, and the remainder becomes the SOL prize pool.

## Mainnet tiers

| Tier     | Total paid per player | Prize contribution per player | Entry fee per player |
| -------- | --------------------: | ----------------------------: | -------------------: |
| Copper   |              0.05 SOL |                     0.045 SOL |            0.005 SOL |
| Bronze   |              0.10 SOL |                      0.09 SOL |             0.01 SOL |
| Silver   |              0.25 SOL |                     0.225 SOL |            0.025 SOL |
| Gold     |              0.50 SOL |                      0.45 SOL |             0.05 SOL |
| Platinum |              1.00 SOL |                      0.90 SOL |             0.10 SOL |
| Diamond  |              2.00 SOL |                      1.80 SOL |             0.20 SOL |
| Black    |              5.00 SOL |                      4.50 SOL |             0.50 SOL |

The live entry fee is exactly 10% at every tier. The other 90% is each player's contribution to the table's SOL prize pool.

Formula:

```
entry_fee = total_paid * 10%
prize_pool = total_paid - entry_fee
```

## Formats

| Format   | Seats | SOL prize split                                                     |
| -------- | ----: | ------------------------------------------------------------------- |
| Heads-up |     2 | 1st gets 100%                                                       |
| 6max     |     6 | 50% by Flat Bounty points; other 50% uses 1st 65%, 2nd 35%          |
| 9max     |     9 | 50% by Flat Bounty points; other 50% uses 1st 50%, 2nd 30%, 3rd 20% |

SNGs do not have a hand-count cap. Blind levels rise every 5 minutes, clamp at the final 7000/14000 level, and keep the tournament under all-in pressure until one player remains.

## Entry fee split

| Recipient          | Share           |
| ------------------ | --------------- |
| Dealer             | 33.33%          |
| Burned $FP stakers | 33.33%          |
| Platform Fee       | 33.34% residual |

There is no ongoing SNG creator rake share.

## Raw $FP split

Royal receives 10% of gross Raw $FP emission. Native heads-up pays the remaining player pool to the winner.

In 6-max/9-max, the final blind level matures 25%, 50%, 75%, or 100% of the post-Royal player pool. Final Flat Bounty point holdings split the matured amount. Finish position does not separately split that Raw $FP pool.

Each entrant starts with one point. An actual knockout moves one head point to the eligible side-pot winner(s), while points already earned survive a later bust. See [Flat Bounty and SnG Duels](/for-players/sng-duels.md).

## Jackpots

| Jackpot | Paid in |         Current live base | Funding                           |
| ------- | ------- | ------------------------: | --------------------------------- |
| Lucky   | SOL     | 1 in 1,000 eligible hands | Optional 0.01 SOL add-on          |
| Royal   | Raw $FP |  1 in 2,500 at Gold 9-max | 10% of gross SNG Raw $FP emission |

Royal trigger odds scale across all 21 format/tier cells. The 1-in-2,500 value is the Gold 9-max anchor, not a flat chance for every table.

See [Jackpots](/for-players/jackpots.md).

## Reusable tables

SNG tables are reusable. A per-game settlement record preserves final SOL and Raw $FP amounts before payout. Reset waits for jackpot entries and reward state to close, then closes the transient record and returns the table to the pool.
